So I do have a screenshot to share that explains the problem. Basically, I was versing the first gym leader and we had used up all of our cards and berries. Our pokemon were doing 5 damage each turn but not on each other, so we were taking damage and healing that exact damage each turn. We were basically trapped in an endless loop unless I eventually gave up and resigned the match.
This is incredible! Thank you so much for making it, I've been dying for someone to make a Pokemon deckbuilder. Really amazing job.
You probably know this already, but there seems to be scenarios where you are stuck in an infinite stalemate where neither opponent can do anything to win. The only way out to is to declare a Stalemate. This seems to happen especially if you're out of cards/berries and all Pokemon on the field are fighting unopposed. Unsure you were to planning to change anything about that, just wanted to let you know!
Yeah, I couldn't think of a clever way to get around that without making big gameplay changes, so I just added a "declare stalemate" button. Luckily it doesn't happen too often.
But thank you so much, I'm really glad you're enjoying the game!
Thank you! I'm trying to get back into rhythm once again. But yeah, I made a post about that other game some time ago— basically, it was just waaaay too big of a project for me right now. I just couldn't keep working on it, for various reasons. It just had no end in sight and it was stressful to deal with a project that big while also trying to make a living. So I decided to focus just on art (and smaller projects like this one), at least for now.
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Hey, this game is great! But I suspect that I've encountered a soft lock. I don't know what the process is but is there some way I can share bugs?
Oh no! Please feel free to describe the issue and I'll look into it.
So I do have a screenshot to share that explains the problem. Basically, I was versing the first gym leader and we had used up all of our cards and berries. Our pokemon were doing 5 damage each turn but not on each other, so we were taking damage and healing that exact damage each turn. We were basically trapped in an endless loop unless I eventually gave up and resigned the match.
Thank you. This is a stalemate, and the only workaround for it currently is the "declare stalemate" button. It's not a frequent situation, luckily.
Love the game, I'm having a bit difficulty with the berry selection, it seems that it's all or none of the berries at my disposal?
*Edit* If anyone is having this problem the answer is... scroll wheel!
Hey there! Seems you figured it out before I could answer, but yeah! Thank you so much!
I would love to learn how you built it. I work in software and have been wanting to make my own card game in this manner. Did you use Unity?
GameMaker Studio 2!
how did you learn to do all the card animations/anything in game. Can you point me to a tutorial?
This seems neat, but I'd love to get a few more gens in here! At least gen 3 for my favorite absol haha. Still, super cool!
Thank you! I'd love to add more gens and maybe even more challenges eventually.
This looks awesome! Any chance it'll come to Mac?
Thank you for your interest! But sorry, there are currently no plans for other platforms.
This is incredible! Thank you so much for making it, I've been dying for someone to make a Pokemon deckbuilder. Really amazing job.
You probably know this already, but there seems to be scenarios where you are stuck in an infinite stalemate where neither opponent can do anything to win. The only way out to is to declare a Stalemate. This seems to happen especially if you're out of cards/berries and all Pokemon on the field are fighting unopposed. Unsure you were to planning to change anything about that, just wanted to let you know!
Yeah, I couldn't think of a clever way to get around that without making big gameplay changes, so I just added a "declare stalemate" button. Luckily it doesn't happen too often.
But thank you so much, I'm really glad you're enjoying the game!
Hey Moodytail! I'm happy to see you're still okay! You kinda dropped off the face of the internet for a long time and it made a lot of people worried
Also, uhm, whatever happened to that Mystery Dungeon game you were making?
Thank you! I'm trying to get back into rhythm once again. But yeah, I made a post about that other game some time ago— basically, it was just waaaay too big of a project for me right now. I just couldn't keep working on it, for various reasons. It just had no end in sight and it was stressful to deal with a project that big while also trying to make a living. So I decided to focus just on art (and smaller projects like this one), at least for now.
Aww, I understand. I'm just glad that you're doing okay and that you're back to talking to people ^^
you had me at Inscryption. literally the only card game that I can easily follow and not feel like a utter dunce