Yeah. Because of the way Shedinja is acquired in the main games, and the special ability it has, it can only be acquired through card packs. Thank you for playing!
The game is fascinating. It's really close to a pokemon experience and you can tell that the dev loves pkmn. There are many combos and ways to optimize. I wish the game was less grindy and the tributing mechanique was more detailed. But in a way, it is true to the pokemon experience haha
Few things I wish I knew earlier when playing the game: - trees have no cost, even when holding a glyph - the upsides given by a tribute are not related to the tributed pkmn - Lucky glyph is so good it's worth giving to any pokemon, and especially to trees/rocks.
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Muy buen juego!
Gracias!
Evolving Nincada to Ninjask doesn’t give a Shedinja… I was looking forward to having one.
Great game, btw. :)
Yeah. Because of the way Shedinja is acquired in the main games, and the special ability it has, it can only be acquired through card packs. Thank you for playing!
Hello, my name is Gabriel and I'm a game translator. I'd like to translate your game into Brazilian Portuguese on a voluntary basis!
do you think you'll be making a linux-compatable version?
Green has sick combos. My army of Slakings is ready!!!
That's so smart!
The game is fascinating. It's really close to a pokemon experience and you can tell that the dev loves pkmn. There are many combos and ways to optimize. I wish the game was less grindy and the tributing mechanique was more detailed. But in a way, it is true to the pokemon experience haha
Few things I wish I knew earlier when playing the game:
- trees have no cost, even when holding a glyph
- the upsides given by a tribute are not related to the tributed pkmn
- Lucky glyph is so good it's worth giving to any pokemon, and especially to trees/rocks.
Loved this game. Buffed trees for the win.